- Point2Point Calculations added to Kernel.cs\n- Entity UID limits added to constants.cs\n- Vision.cs updated to allow creatures to see and be seen.\n- Creatures loaded and spawned.\n- GetMonsterTypes() added to MonsterTypeRepository.\n- Creature class written.\n- ReceiveDamage and Die methods added to Entity, WorldClient and Creature classes.\n- Corrected an issue with Life and Mana being set to 0 upon logon.\n- MsgAction => UpdateSurroundings handled.\n- Corrections to MsgMapInfo.\n- Creatures now have combat stats also.\n- Moved variable Map outside of Point class.\n- Optimizations to Map class.\n- Enums AIState and CreatureSettings added.\n- [2030]MsgNpc implemented.