Back to News

feat: standardize system notification channels and colors

•By Moh•changelogdawn
Changelog

- Switch MsgTalk.CreateSystemBottomLeft to wire ChatType.Talk (2007) so the 6609 client renders the system channel bottom-left

- Route gold and item pickup confirmations to the top-left popup channel (MsgMapItem, MapEffect squama, passive pet loot)

- Route GM command and script output to the bottom-left system channel (command scripts, quest log, award command, fake update progress)

- Route drop notifications to the bottom-left system channel and color them yellow (special drops, Dragonball, rare drop, MagicMirror, cosmetic lottery, mining VIP find)

- Color the login welcome block yellow (server status, VIP level and expiry, AFK strikes)

- Move KillTheCaptain captain assignments to the GM channel to match other event announcements

- Add /testchat debug command for system channel recipient testing