Changelog
NPCs:\n- Twin City - General Judd Blue mouse rewards were redone.\n- Promotion Center - MightyTao written.\n- Promotion Center - Archer God rewritten.\n- Meteor Zone - MineSupervisor written (mine is still not working).\n- Corrected an issue with Market - StarLit not taking away the meteor tear.\n- Corrected an issue with Shelby.\n- Disabled Market - JewelerLau.\n- Market - GodlyArtisan written(Still pending an adjustment).\n- TwinCity - ArtisanWind and Upgrade rates revisted.\n- Desert City - MineSupervisor written.\n- Bird Island - ArtisanOu will now take all 5 dragonballs on 2 socketing not 4 (Marlin get some sleep man).\n\nCreatures:\n- Creatures will now lose effects and status flags after their duration ends.\n- Implemented creature settings DropItemsOnDeath and applied it to all standard mobs - Will fix the issue with guards and patrols dropping items.\n- Guards, Patrols and revivers will no longer give experience on hit/kill.\n- Patrols will now also attack for flashers.\n\nItems:\n- Scroll Gates will no longer work in maps that have the TELEPORT_DISABLE flag.\n- MP Potions will no longer work in transform.\n- HP Pot - Amrita Pack\n\nSelector:\n- Character UIDs will now be removed from the account upon deletion (will fix the selectors character limit reached issue).\n- Bruteforce protection counter is now reset to 0 upon successful logins.\n- SelectorAction will be set to Logon if a Creation action fails.\n\nLogging:\n- More packet logging In / Out Added.\n\nDatabase:\n- Fresh SQL DB back up with varius spawn fixes.\n\nGame-play:\n- CPs is now global to the account.\n- Bumped Prof / Spell experience rates.\n- Special Items rate adjustments.\n\nMisc:\n- Fixed an issue with DivineHare being teachable to anyone who purchased the spell book, cleaned the database from any weird learnings.\n- Fixed an issue with GainExpBall not displaying the correct experience after level gain.\n- Fixed an issue with spells not leveling up when needed experience has been reached.\n- Fixed an issue with Companions (Guards) following their owner through a portal.\n- Corrected an issue with Super Cool and Full Super cool action.\n- Booths now are destroyed on player logout.\n- Disabled VIP effect notifications for the time being to catch an issue.\n- Fixed a NRE that happened in ClientThread due to recent Magic attack class changes.\n- Admin Commands.\n- Inspecting another player will now show the correct reborncount.\n- Fixed a NRE in item packet class/\n- Fixed an issue with item pick-up while in teams.