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Core:\n- Low level characters will now get the appropriate experience from team shared experience.\n- VIP now will autoloot 20% of the gold dropped.\n- VIP Teleport will now work regardless of PK count.\n- Attributes after level 120 won't be reset after a non-reborn character gains a level after 120.\n- Preperations for Primal Credits.\n- Duel system improvements and extensions.\n- Creating a Team now globally announces it for newbies to be alerted.

•By Moh•changelogmain
Changelog
Event:\n- PvP events will now only trigger at xx:00 and xx:30.\n- PvP events will no longer attempt to begin if there aren't enough queued players for it.\n- PvP events IP/PC/Account based protection, This will no longer allow players queue up for an event on more than one char.\n- PvP events rewards buffed up ALOT.\n- GuildWar improvements.\n- DisCity improvements.\n\nNPC:\n- ArtisanWind improvements and rate increase.\n\nCreature:\n- HellTroll will now count as 3 kills in DisCity counter.\n\nItem:\n- NewbiePackage is now more friendly to new players and awards an Elite bound set of gears.\n- MeteorTears can now be used for level upgrade at ArtisanWind and has double chance for a socket.\n\nCmd:\n- More admin commands.\n\nMisc:\n- Bound/Locked items can't be traded nor dropped.\n- Fiixed a NRE on account loading.\n\nGameplay:\n- Gold Rate buffed up.\n- Experience Rate buffed up.\n- Prof Rate buffed up.\n- Spell Rate buffed up.\n- Socket Rate buffed up.