Changelog
Attack/Spell:\n- Players outside of GuildWar castle can no longer FastBlade/ScentSword players inside.\n\nEvent:\n- Hysteria written.\n- TeamDeathMatch FreezeTag written.\n- PassTheBomb written.\n- KiillTheTerrorist written.\n- KillTheCaptain written.\n- Christmas Event improvements and preperations.\n- Fixed an issue that caused the tournament system to go nutts if a player attempted to join on 2 chars from the same IP.\n- CityWar improvements.\n- DeathMatch improvements.\n- Score limit increased in DeathMatch and it now scales with the number of players.\n- Score limit is now displayed in DeathMatch.\n- Hysteria broadcast interval set to 1000 MS.\n- GuildWar IsInControl check.\n\nItem:\n- GuiildTransports written.\n- StatueScrolls written.\n- NightDevils now drop at a proper rate from Appartions/NightDevils/Wraiths.\n- LuckyAmulets now drop from Wraiths and is awarded when DisCity stage 3 is defeated.\n- BombScroll implemented.\n\nNPC:\n- GuildConductors are now movable through GuildTransport.\n- Dynamic spawn points for GC.\n- Fixed an issue with Celestial Tao assigning Spirit points into Strength.\n- Mr.Free written.\n- MysticMerchant written.\n\nCmd:\n- /tourny command enabled for players. tournaments will still bring players back to TC for now though.\n- More admin commands.\n\nMisc:\n- Attempts to fix the levelup crashing issue.\n- Solution wide optimizations.\n- Stability tests concluded, showiing signifiicant improvements over the past uptime record (10 days).