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Core:\n- Thread Base class improved.\n- Re-Implemented Path Finding capabilities using A* & D* algorithms.\n- Kernel cleanup.\n- Kernel GetPath() method written using A* & D* algorithms.\n- Entity class code cleanup.\n- GroundItems now snapshot player locations incase of teleport on death.\n- ItemThread optimizations and cleanups.

•By Moh360•changelogmain
Changelog
WorldClient:\n- Fixed a bug that caused players with BlackName auras to drop items in Jail rather than the original location before death.\n\nCreature:\n- Guards & Patrols are now immune to auras.\n- Creatures will no longer get stuck in random areas.\n- Removed Monster AI Monitor as we've caught the issue.\n\nCompanion:\n- Fixed an issue that pets caused on Run/Walk/Despawn actions due to not clearing their TileFlags.\n\nCMD:\n- More admin commands.\n- Fixed a few issues with DiscordBot commands.