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Core:\n- Implementation of CircularBuffers, thanks to Ultimation.\n- Render Distance doubled, thanks to Ultimation for finding the address for us.\n- Packet splitting improved.\n- Seals moved to be included in configs rather than being random magic strings.\n- Reduced rates on scrolls in AdvZone.\n- Fixed an issue with item drops on instanced maps.\n- Slight buff to mining.\n- Map class cleaned up.

•By Moh360•changelogmain
Changelog
Attack/Spell:\n- Sector spells now use the stacking mechanic.\n\nMisc:\n- Solution wide code cleanup.