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Core:\n- Changed the way gold is calculated and set internally to avoid issues going forward.\n- Fixed a bug that caused an incorrect amount of gold to drop on player death.\n- Fixed an issue that limited all auras to 45 seconds if they are being set again rather than only doing it for Cyclone/SuperMan auras.\n- Fixed an issue that caused certain items that are below level 15 to downgrade on reborn.\n- Fixed a couple of NREs related to Equipment and Vision.\n- Implemented a new timer to store NPC interactions.\n- Guilds will now be able to clear disbanded guilds from Allies/Enemies automatically.\n- Guilds will now hot reload members on Key member changes.

•By Moh360•changelogmain
Changelog
Attack/Spell:\n- Fixed an issue that caused scatter to ignore certain targets.\n\nEvent:\n- Fixed an issue with MontlyPK not storing the Halo correctly.\n- Fixed an issue with WeeklyPK not storing the Halo correctly.\n- PvP Events will no longer spawn a ghost/bugged instance of a character that had DC'd during an event.\n\nNPC:\n- Improvements to the way NPC dialogs are handled.\n- Added more security checks to check for NPC abuse.\n- Limited the number of usages available per NPC to counter NPC dialogue spam, NPCs will now ignore spammed requests until next available usage time.\n- Most NPC scripts were updated to use the gold change.\n\nCMD:\n- Updates to Admin commands.