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Core:\n- Fixed an issue with realloting attribute points not setting correct Life/Mana/MaxLife/MaxMana values, this also prevented players from being able to use potions to heal up.\n- MsgItem-> MeteorUpgrade/DragonBallUpgrade optimized.\n- Implemented a way for players to purchase a limited time of CW bonus (even if they didn't win) for gold.\n- VIP improvements to give the players a choice of what drops to be notified of (Disabled).\n- Portals are now loaded on startup instead of overtime.\n- Portals rewritten to improve performance and fix a potential breach.\n- DropHandler optimized.\n- LogonHandler optimized.\n- WorldThread will now clear old tasks when they expire.\n- WorldClient class cleaned up and optimized some code.\n- Fixed a tiny issue with Experience loss/gain on death.\n- New TaskType(s) to accommodate for new systems.\n- Disabled Day/Night cycle, whoever still wants night can type /forcenight in-game.

•By Moh360•changelogmain
Changelog
Event:\n- WeeklyPK: Corrected a typo that awarded the winner MonthlyPK halo instead, Also corrected the values in the DB.\n\nCreature:\n- Updates to Creature class to accommodate for the bonus rate option.\n\nNPC:\n- Market - MysticMerchant script updated to support the new bonus rate feature.\n- Market - WeaponMaster script updated.\n- Market - MagicArtisan script updated.\n\nItem:\n- Fixed a typo that caused scrolls to drop in invalid areas in ADVZone.\n\nMisc:\n- Fixed a NRE that occurred in the Event System.