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Mythic Potions

•By Yupmoh•changelogmain
Changelog
Core:\n- New QueuedTask Implementation.\n- Map class extensions.\n- MagicHandler::ProcessExplode() Implemented to trigger InstabilityPotion effect.\n- Instability & Acceleration Potion Ids added to Constants.\n- Fixed an old issue with Server Sided Spell Caching (old / un-used collection).\n- Instability & Acceleration Potion timers.\n- ClientTask now updates Instability & Acceleration Potion timers.\n\nAttack/Spell:\n- FireCircle action buffer will now be properly canceled on jump and not canceled on walk.\n\nEvent:\n- Disabled QuestLog if the user is inside City War.\n\nCreature/Boss:\n- Death Handler now triggers Mythic Potion Effects.\n- Fixed an issue with StartX & StartY for dynamically spawned creatures was set incorrectly.\n\nDatabase:\n- Instability Potion Duration Saving.\n- Acceleration Potion Duration Saving.\n\nItem:\n- 2nd Rebirth - AccelerationPotion Implemented.\n- 2nd Rebirth - InstabilityPotion Implemented.\n\nNpc:\n- 2nd Rebirth - Bruce: Will now force abandon SubQuests if the MainQuest proceeds.\n- 2nd Rebirth - Alex: Will now announce player entrances to top left chat.