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feat: add Fire of Hell legendary hidden attribute (Effect 205)

•By Moh•changelogdawn
Changelog

- Add ItemEffect.FireOfHell = 205 plus Equipment.HasEquippedEffect, a

deterministic all-slots check (this passive attribute can sit on any item,

unlike the weapon-only chance-based GetItemEffect)

- Gate Fire of Hell's wide monster-only AoE behind an equipped 205 item:

radius reads from magictype 10205 (in-memory Kernel.Spells), falls back to

12, and non-legendary casts fall through to the normal spell.Range path

- Finish the Shield/Stigma split: the Shield reborn case now casts 10203

(MagicShield) in both MeleeHandler and MagicHandler instead of the Stigma

spell 10204, so the two effects no longer collide