Changelog
- Add ItemEffect.FireOfHell = 205 plus Equipment.HasEquippedEffect, a
deterministic all-slots check (this passive attribute can sit on any item,
unlike the weapon-only chance-based GetItemEffect)
- Gate Fire of Hell's wide monster-only AoE behind an equipped 205 item:
radius reads from magictype 10205 (in-memory Kernel.Spells), falls back to
12, and non-legendary casts fall through to the normal spell.Range path
- Finish the Shield/Stigma split: the Shield reborn case now casts 10203
(MagicShield) in both MeleeHandler and MagicHandler instead of the Stigma
spell 10204, so the two effects no longer collide