Changelog
- Change WorldClient.Mine() interact value from (InteractActionType)28 to InteractActionType.Chop after observing that 28 plays the attack-with-weapon animation in 6609 (the value was renumbered between 5095 and 6609 — 5095 had INTERACT_MINE=28, 6609 maps 28 to a Shoot2 attack variant)
- Chop is the next probe candidate because UpdateJar uses it successfully for jar smashing in 6609, the closest functional analog of mine (player swings tool against an object)
- Document the probe history in the comment so the next iteration knows which values have been ruled out